Midguard

All Current Changelogs To Date.

SkyMachina July 19, 2024

## [V2.0.6]
### Changed
- Updated a few mods (Notable AE2, and BotanyPots)
- Values for the Sieve's (Turns out im bad at math, who knew!)
- Fixed an issue with Iron Ingot Depot Recipes duping
- Added Tin, Zinc, Copper to the depot nugget conversion
- Fixed Create Shafts not having a working recipe
- Minor Tweaks to create handcrank recipe
- Minor Fixes to create milling recipes
## Added
- Leaky
- Staaaaaaaaaaaack (Stxck)
- Item Filters (I honestly dont know how I missed this tell now... woops)
- InvTweaks/Sorting
- A Inventory Overhaul mod (In Testing)
## Removed

## [V2.0.5]
### Noteice!!!
This is a LARGE update, Users may want to restart due to the major overhaul of the starting progression
### Added
- Ex Deorum/Hammers
- XyCraft
- TreeBarks
- BiomeBeans (For Biome Modification)
- (On Trial) BOP - for builders mostly
### Changed
- Updated Forge/nearly every mod
- Rollback ProbeJS (Probe 7 not done)
- New Default Starter Island, Less stuff, levers new
- Updated IntegratedDynamics Config to disable Rewards
- added rubber trees to the BotanyPots
- Finally Fixed Freaking Singleplayer Default World Type! (Stupid Forge)!!
### Removed
- SkyResources/Cobblefordays/simplefluid gens (In favor of seives, and custom multiblocks)
- Forced GTCEU Texture Pack - will just be included with other options


## [V2.0.4]
### Added
### Changed
- JukeBox Recipe Tweaked
- Fixes an issue with compressors
- Updates GTCEU Textures
- minor recipe tweaks
- custom items preping for the gregging
### Removed
- Removed A Create Addon due to lack of active support.

## [V2.0.3] - 2024-04-16
### Added
- Some Create Addons
- Builders Wands
- Some missing KubeJS Compacts
- A CC Addon that allows it to act a bit more like OpenComputers
- Custom KubeJS Items Starting to be added
- Kelp to BioMarket
### Changed
- Some Mod updates
- Fixed a typo with Bronze and Brass in recipes
- Updating client quests to match server
- Gregging UnGregged Woods
- Disabled IntegratedDynamics Sqeezers (No Way To Override the recipes)
- Fixed Stray Glass issue
- Removed Hyperbox Recipe Pending Rebuild
### Removed
- EnderIO Chassies pending Rebuild

## [V2.0.2b] - 2024-04-14
### Added
### Changed
### Fixed
- An issue with player hunger/health (Users will need to die...)

Prominence II RPG v2.8.6hf

Prominence II June 14, 2024

Player Animations & Fixes

This small update introduces various crash fixes, along with the replacement of powah's cables for indrev counterparts. Aside from that, new player animations have been added!

Hotfix Changes

  • Fix client crash in multiplayer when other players are casting spells

Changes

  • Replaced Powah's cables with their Industrial Revolution counterparts (With transmission adjustments)
  • Adjusted Indrev cables' transmission speeds:
    • MK1 128 > 256
    • MK2 512 > 1024
    • MK4 16384 > 32768
  • Slightly reduced powah's transmission levels for some machines
  • Heavily simplified kibe banned items for better performance
  • Fixed some farmer's delight recipes not working at all
  • Fixed server hang caused by AE2
  • Fixed server hang caused by Indrev
  • Fixed multiple crashes regarding usage of certain cables
  • Disabled ender gate's recipe (Use ender cells instead!)
  • Disabled recipe for powah cables

Mods

  • Added Animation Overhaul
  • Updated some mods

Prominence II [RPG] v2.8.5

Prominence II May 28, 2024

Stability & Performance

This update introduces performance gains, memory leak fixes, and a few stability-focused changes.

Initially, this was supposed to be released with v2.9's content, but I preferred to instead upload it now so you guys don't have to wait :smile:

Changes

  • Added new menu with a sneak peek for v2.9 :eyes:
  • New Create Update! With new content from addons such as Steam 'n' Rails, and Estrogen
  • Heavy optimizations for servers
  • Fixed banned items still being craftable
  • Fixed many issues from the Zenith mod, including but not limited to Tomes of Scrapping deleting items
  • Fixed many (and hopefully the last) memory leaks
  • Greatly reduced tick lag from item entities
  • Reduced the modpack's base size by 100MB

Talent Tree Changes

  • Reduced Healing & Self healing from 15% to 2% per node

Mods

  • Added Farmer's Delight [Fabric]
  • Added Create Fabric
  • Added EpheroLib
  • Removed [Deprecated] Farmer's Delight [Fabric] (Replaced)
  • Removed Create Slice and Dice (Issues)
  • Removed Prominent Create (Replaced)
  • Removed Blahaj ( :broken_heart: and alternative will be added soon )
  • Removed Better Smithing Table (Confused players a lot)
  • Removed Audio Extension for FancyMenu v2
  • Updating multiple mods

Waystone is Free !

Prominence II May 27, 2024

Waystone is Free ! 
Waystone are now free to use ! 

HotFix - 20/05/2024 - RTP ISSUES

Prominence II May 20, 2024

RTP Command have been fixed , after been broken by the update ! 

v2.8.4

Prominence II May 19, 2024

Prominence II [RPG] v2.8.4

A Cozy Update

This small update introduces various crash fixes, new furtniture and a small new client-side addition: Health bars! Which were added mostly for Prominence Hard Mode.

Changes

  • The Modpack version is now displayed in the Main Menu
  • Healthbars! Added initially for Prominence Hardmode, now enabled globally!
  • Fixed crash with blocks from Bewitchment
  • Fixed crash with void lilies from BOMD
  • Fixed crash from Mine Cells
  • Fixed loot generation issues from Lootr

Mods

  • Added Handcrafted
  • Added YDM's MobHealthBar
  • Removed Basket (Modrinth Only)
  • Updated some mods

Update of the server for better performence

Prominence II April 4, 2024

We have add some mode to have a better manage of the entity on the server this will result on better performance specialy when numbers of players are connected 

 

INITIAL RELEASE

Prominence II March 25, 2024

Prominence II

Initial release of the server

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